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Welcome

Hello! I’m Hunter Busby, a soon-to-graduate game designer with a focus on technical design and gameplay systems. This portfolio showcases a selection of projects that highlight my design thinking, technical problem-solving, and hands-on development

​          I’ve led several team projects as the primary developer, overseeing implementation and core systems, while also creating independent projects. My work has focused on interaction systems, designer-friendly tools, and practical gameplay mechanics. I enjoy every step of the development process, from concept and implementation to testing and refinement.

          I’m excited to continue growing as a developer, collaborating with others, and contributing to projects that create meaningful and memorable player experiences.

All Projects

ScreenshotFreePlay.png
Unity
Solo Dev
Steam

Pair-A-Dice

The Game that Started it all. Concepted originally as a casual tabletop card game, but with further design and technical flare, it was developed it into a full fledged digital experience. All assets for this project have been and will be created by me. 

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Group
Steam

Remain Seated

I worked as lead dev for this first-person horror game where limited mobility, deadly obstacles, and lurking horrors turn a seemingly abandoned hospital into a nightmare of survival.

Unity
Itch.io
Screenshot 1.png
Solo Dev
Itch.io

Signal Lost

A Voice-activate phone-line connecting you to the dead. This project was made for a 2 week Game-Jam  and ended up winning the highest score. It is currently playable over on Itch.io

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Unity
Mysteryious village.png
UE5
Solo Dev

Mysterious Village

A school project to learn unreal and general mechanic and puzzle planning. A village is overrun by poltergeists and all Idols must be collected to banish them.

Screenshot_2025-11-07_at_1.08_edited.jpg

Shadow Project

Starting off as a short Animation lead by me, the project was expanded into a live interactive experience where your movement in the real world determined movement within a simulation.

Unity
Group
Screenshot_20260306_222844_Solve Chapter

Solve Chapter 1

Mobile game were you gather clues and use them to prove your innocence. My first real attempt at producing a game. Had a limited run on the google play store.

Unity
Solo Dev
Playstore

Contact me

Feel Free to contact me using any of these mediums, but I am most likely to see it and respond to you through email. I'd love to hear from you!

  • LinkedIn
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