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Welcome

Hello! I’m Hunter Busby, a soon-to-graduate game designer with a focus on technical design and gameplay systems. This portfolio showcases a selection of projects that highlight my design thinking, technical problem-solving, and hands-on development

​          I’ve led several team projects as the primary developer, overseeing implementation and core systems, while also creating independent projects. My work has focused on interaction systems, designer-friendly tools, and practical gameplay mechanics. I enjoy every step of the development process, from concept and implementation to testing and refinement.

          I’m excited to continue growing as a developer, collaborating with others, and contributing to projects that create meaningful and memorable player experiences.

Hunter
Busby

All Projects

ScreenshotFreePlay.png
Unity
Solo Dev
Steam

Pair-A-Dice

The Game that Started it all. Concepted originally as a casual tabletop card game, but with further design and technical flare, it was developed it into a full fledged digital experience. All assets for this project have been and will be created by me. 

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Unity
Group
Steam

Remain Seated

I worked as lead dev for this first-person horror game where limited mobility, deadly obstacles, and lurking horrors turn a seemingly abandoned hospital into a nightmare of survival.

Screenshot 1.png
Unity
Solo Dev
Itch.io

Signal Lost

A Voice-activate phone-line connecting you to the dead. This project was made for a 2 week Game-Jam  and ended up winning the highest score. It is currently playable over on Itch

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